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  1. Default Tracing?

    I was watching this video https://www.youtube.com/watch?v=MydQrXzsE4k&t=333s

    Where the person traces a image of a jet plane. I was trying to do something similar but the first step is to import a tracing image. My software doesn't have that function, when I go to file>import my only options are image, DFX, STL. The video has a 4th option called tracing image. I don't have that option. I tried image and that is not what I wanted.

    I have looked through a bunch of tutorials and sifted through all the toolbars and I cannot figure it out.

    How do I import an image to trace?

  2. #2
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    Do you have the 2D Vector Drawing program? Tracing is part of that program. If you don't have that program you cannot import an image to trace.

  3. #3
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    It is part of the vector drawing add on... http://store.carvewright.com/product...cat=400&page=1
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  4. #4
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    Let me just say I use the "import to trace " function quite a bit, it easy to create vectors projects and patterns.
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  5. #5
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    If you have an external editor like Photoshop, Paint, etc. you can alter the image you want to trace to a size of 7" by 7" by 72 dpi and place it in the woods1 folder. Then, in the Designer, set the wood stain/finish to the image you have edited. It will accomplish the same thing as importing an image for tracing.
    Attached Thumbnails Attached Thumbnails Tracing Image.png   Tracing Image2.png  
    Last edited by SteveNelson46; 04-01-2017 at 12:12 AM.
    Steve

  6. Default

    That's neat. I had to save it as a 72 dpi and a size of 512 by 512 pixels. You also need to flip the image vertically.
    Quote Originally Posted by SteveNelson46 View Post
    If you have an external editor like Photoshop, Paint, etc. you can alter the image you want to trace to a size of 7" by 7" by 72 dpi and place it in the woods1 folder. Then, in the Designer, set the wood stain/finish to the image you have edited. It will accomplish the same thing as importing an image for tracing.



  7. #7
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    Quote Originally Posted by Alan Malmstrom View Post
    That's neat. I had to save it as a 72 dpi and a size of 512 by 512 pixels. You also need to flip the image vertically.

    I used Photoshop to determine the size of one of the woods in the woods1 folder. In inches it was 7 by 7 and in pixels it was 512 by 512 at a resolution of 72 dpi. I did have to flip the image also.
    Steve

  8. #8
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    According to Windows they are 512 X 512 96 dpi.
    Attached Thumbnails Attached Thumbnails Wood jpg.PNG  

  9. Default

    I think as long as you make it 512 X 512 you'll be OK. I had to save as blank_natural.jpg for it to work. I also had to save it elsewhere and drag it to the woods1 folder and it said I needed permissions but it worked.

    It has a use for tracing manually but that's about it. I was thinking that you could even manually create a pocket if you wanted to.



  10. #10
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    It is a bit of effort, but it does work. The image, however, has to be square and it does not get saved with the mpc. After the tracing, one has to "undo" the woods file swaps.

    If anyone on the forum wants to trace something, just post the image. One of us with the 2D advanced can import it for you and post it.

    For example:
    Attached Thumbnails Attached Thumbnails never give up.jpg  
    Attached Files Attached Files

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