Results 1 to 7 of 7

Thread: Texturing Contours

  1. #1
    Join Date
    Jun 2014
    Location
    New Orleans, LA
    Posts
    124

    Default Texturing Contours

    ruger grip texture.mpcClick image for larger version. 

Name:	screen shot grips.JPG 
Views:	24 
Size:	40.7 KB 
ID:	81254I've been asked to replicate some hand grips for a friend which is very doable with the 3d scanning probe after a few trials and errors on double sided carves. The issue I'm having is he has asked if I can make smooth grips as well as different textures. For the smooth grips I just raise the carving region and sand the wood to a smooth finish accordingly no issue there, but for textures such as the ones in designer pro they are only applied to parts of the contour on the pattern. Is there any way to get a texture to conform to an extruded shape in designer or other software so that it flows with the shape itself similar to how centerline text can conform? I can post some pics for examples is this isn't making sense. Any help would be appreciated!
    -Paul
    -Paul
    "The secret to getting ahead is getting started." -Mark Twain

  2. #2
    Join Date
    Dec 2006
    Location
    Brunswick, GA
    Posts
    8,123

    Default

    Hi Paul,

    i think I'm following what you want to do.

    Make a a pattern from whatever texture you want and then you can use it as an "overlay" on top of your grip contours (the texture PTN will follow the contours)
    Michael T
    Happy Carving!


    ═══ Links to Patterns & Resources for CompuCarve™ & CarveWright™ ═══

  3. #3
    Join Date
    Jun 2014
    Location
    New Orleans, LA
    Posts
    124

    Default

    I attempted what you mentioned, not sure if I'm not making sense or understanding what you are saying. I'm pretty comfortable with the software but this has been something that has puzzled me for some time and I've just put it on the backburner. Aside from reworking the entire image in grayscale I'm not sure what to do, even in grayscale the height of the texture would have to vary. I feel like there's a possible simple solution and I'm really overthinking this.
    -Paul
    "The secret to getting ahead is getting started." -Mark Twain

  4. #4
    Join Date
    Feb 2008
    Location
    Tucson, Arizona
    Posts
    2,401

    Default

    Is this what you are looking for? If it is, use these steps:

    Outline the pattern.
    Use the resulting path or draw your own shape and "Select Material" from the tools menu. I used "Weathered Wood".
    Merge additive.
    Attached Thumbnails Attached Thumbnails Ruger.png   Rectangle Weathered Wood.png  
    Attached Files Attached Files
    Last edited by SteveNelson46; 07-03-2016 at 07:04 PM.
    Steve

  5. #5
    Join Date
    Jun 2014
    Location
    New Orleans, LA
    Posts
    124

    Default

    I think you hit the nail on the head Steve! I appreciate it, I overlooked the additive feature because in the past I have had it drastically change the contour when using multiple patterns, with the texture though it seems to work well. I appreciate the help Micheal and Steve!
    -Paul
    "The secret to getting ahead is getting started." -Mark Twain

  6. #6
    Join Date
    Feb 2008
    Location
    Tucson, Arizona
    Posts
    2,401

    Default

    Glad I could help!
    Steve

  7. #7
    Join Date
    Dec 2006
    Location
    Brunswick, GA
    Posts
    8,123

    Default

    Yes, for an overlay, you need to use additive merge. (The default merge setting in Designer is "merge".)
    Michael T
    Happy Carving!


    ═══ Links to Patterns & Resources for CompuCarve™ & CarveWright™ ═══

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •