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  1. #11
    Join Date
    Apr 2014
    Location
    Texas
    Posts
    2,895

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    Alan, you are correct. Finally getting into some of the intermediate capabilities of blender.

    I used a noise texture to randomize and feed a musgrave (asymmetrical polynomial regression) texture filter combined with a color ramp. It produces a random geometry pattern with different colors.

    This is the render of the model. I thought is was really cool so made a pattern from it.

    By changing some of the parameters I can completely change the geometry and color for new designs.
    Attached Thumbnails Attached Thumbnails dunes instant film filter.jpg  

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