Originally Posted by
JLT
Been dabbling with an advanced version of my "Radial Vector Generator", to incorporate height map stroking of vector paths. Still a long ways to go, but as a rough test, hard coded the parameters of the inside of the bowl, with the following assumptions:
* Wood thickness: 0.75"
* Base: 0.5" thick, with 2" radius.
* Rise of the sides beginning at 2" with x=0" at that point: x^2 (essentially a parabola)
The result is the attached 5 segments. When imported, "Uncheck Floor Edges". When including in project, "Invert", "Feather: None", Depth 0.75, Height 999...
Not sure how well these will carve, as the carving bit will have to "trench" pretty deep at times, without the benefit of the feather function...