Page 34 of 34 FirstFirst ... 24323334
Results 331 to 338 of 338

Thread: Using blender 3d to create stl for CW pattern

  1. #331
    Join Date
    Apr 2014
    Location
    Texas
    Posts
    2,396

    Default

    Success. Though way too heavy. I will have to remake this at some point in the future with thinner stock.
    Attached Thumbnails Attached Thumbnails IMG_6269 small.JPG  

  2. #332
    Join Date
    Apr 2014
    Location
    Texas
    Posts
    2,396

    Default

    Not sure if anyone is still learning blender for cnc patterns but made a quick video on how I made the bamboo frame pattern.

    The video is pretty bad since I have pretty much forgotten how to use all the video tools I have since its been so long since I played with them but hopefully it gives enough info on how to do it.

    It is a short 5 minutes which is all it takes to make the model. For real.

    https://www.youtube.com/watch?v=q260Ijz9a08

  3. #333
    Join Date
    Apr 2014
    Location
    Texas
    Posts
    2,396

    Default A20 Feralhog spaceplane model

    Folks,

    Hope everyone is staying safe and making plenty of sawdust.

    I enter a weekly 3d modeling art challenge to help with my modeling and speed. This week I made a simple promotional advert for the new scifi plane. Enclosed is a depth map image of the model I made. Not perfect but may be of use in a young boy's room or toy box.

    Threw in my submission as a bonus.

    Oscar
    Attached Thumbnails Attached Thumbnails A20 Feralhog 002 cleaned.png   2020-04-19 13_56_59-Window.png   A20 Feralhog copy signed small.jpg  
    Last edited by oscarl48; 04-20-2020 at 04:35 PM.

  4. #334
    Join Date
    Feb 2009
    Location
    Western New York
    Posts
    871

    Default

    Boy, that is sharp!!! Nice job Oscar!!!

  5. #335
    Join Date
    Dec 2006
    Location
    Brunswick, GA
    Posts
    8,111

    Default

    Nice work, Oscar!
    Michael T
    Happy Carving!


    ═══ Links to Patterns & Resources for CompuCarve™ & CarveWright™ ═══

    Visit the CarveBuddy Website for Additional Exclusive Patterns and Resources

  6. #336
    Join Date
    Apr 2014
    Location
    Texas
    Posts
    2,396

    Default

    Thanks gents.

    That was a fun modeling session.

  7. #337
    Join Date
    Apr 2014
    Location
    Texas
    Posts
    2,396

    Default F-4 Phantom

    Some hard surface modeling practice. Like always, I had a hard time getting a good STL format pattern from the model due to its long length and thin surfaces but got an okay (not great) pattern from a depth map image. I have no plans to carve this but maybe of use to someone.

    Bonus added a render image for your Photoshopping fun.
    Attached Thumbnails Attached Thumbnails F-4 Phantom 008.jpg   F-4 Phantom fighter jet.jpg  

  8. #338
    Join Date
    Apr 2014
    Location
    Texas
    Posts
    2,396

    Default stylized helmets

    Viking and Spartan helmets. Both fantastical with no bearing to historical findings.

    Playing around with adding displacement to the material and not the geometry. It is essentially virtual detail that is being translated as imperfections with depth that can be carved. If I ported the models as STL they would be clean since the actual geometry was not touched. Interesting technique with a lot of potential though limited to depth map grey scale renders.
    Attached Thumbnails Attached Thumbnails Viking helmet.jpg   Stylized Spartan helmet displacement.jpg  

Page 34 of 34 FirstFirst ... 24323334

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •