Mugsowner, thanks. Finished tweaking and ready to load up the card. I thought the fingers were a little high so lowered and angled them slightly different. Carving the columns in maple and the rest of the clock in Mahogany. Should be pretty. May try to start it tomorrow.
Included a quick color render for fun.
For the blender users: The dragon body is a single scale that I used 3 arrays to duplicate and then curved around a circle to get the curvature to simulate a cylindrical body. I then applied a second curvature to simulate the curvature around the column. The dragon head was sculpted. The horns were single simple cylinder with loop cuts and sized proportionally and then duplicated, angled and rotated 180 degree for opposing side. The claws hands are a single finger duplicated and resized similarly.