Success. Though way too heavy. I will have to remake this at some point in the future with thinner stock.
Success. Though way too heavy. I will have to remake this at some point in the future with thinner stock.
Not sure if anyone is still learning blender for cnc patterns but made a quick video on how I made the bamboo frame pattern.
The video is pretty bad since I have pretty much forgotten how to use all the video tools I have since its been so long since I played with them but hopefully it gives enough info on how to do it.
It is a short 5 minutes which is all it takes to make the model. For real.
https://www.youtube.com/watch?v=q260Ijz9a08
Folks,
Hope everyone is staying safe and making plenty of sawdust.
I enter a weekly 3d modeling art challenge to help with my modeling and speed. This week I made a simple promotional advert for the new scifi plane. Enclosed is a depth map image of the model I made. Not perfect but may be of use in a young boy's room or toy box.
Threw in my submission as a bonus.
Oscar
Last edited by oscarl48; 04-20-2020 at 04:35 PM.
Boy, that is sharp!!! Nice job Oscar!!!
Nice work, Oscar!
Michael T
Happy Carving!
╔═══ Links to Patterns & Resources for CompuCarve™ & CarveWright™ ═══╗
Thanks gents.
That was a fun modeling session.
Some hard surface modeling practice. Like always, I had a hard time getting a good STL format pattern from the model due to its long length and thin surfaces but got an okay (not great) pattern from a depth map image. I have no plans to carve this but maybe of use to someone.
Bonus added a render image for your Photoshopping fun.
Viking and Spartan helmets. Both fantastical with no bearing to historical findings.
Playing around with adding displacement to the material and not the geometry. It is essentially virtual detail that is being translated as imperfections with depth that can be carved. If I ported the models as STL they would be clean since the actual geometry was not touched. Interesting technique with a lot of potential though limited to depth map grey scale renders.
A practice piece working radial symmetry pattern procedures (5 min pattern).
For any new folks just import as an image file into designer.
Still super busy with school but had a moment to do one of my 5-10 minute models. Getting my workflow down on these type of models.
Hopefully someone can use it for a fun carving.