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  1. #1
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    Default D2 International truck

    Darren,

    D2 International truck patterns. Due to the depth of the model I was getting really bad patterns using stl import method so attempted picture and bas relief techniques instead.

    first image settings are depth .25 height 100 with .25 carved region (image)

    second image settings are depth .7 height 800 with .25 carved region (bas relief)

    pictures of model enclosed so maybe some of the CW greybeards can make a decent pattern from it. I am not very good with this method of making patterns. the pictures have to be flipped vertically. I like to model from the right side so not correct as pictured.

    Regards,
    Oscar
    Attached Thumbnails Attached Thumbnails CW International truck.jpg   D2 truck0001.jpg   International truck.jpg   International truck2.jpg  

    Attached Files Attached Files

  2. #2
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    north ont Canada
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    Nice one , Oscar your getting good
    Henry

    Every one has a photographic memory. Some just don't have film.

  3. #3
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    Did you use Blender bas relief or Sculptor bas relief?

  4. #4
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    Dan, it was blender bas relief. I haven't played with it in a while so I am sure I am not optimizing the settings. I think I am becoming a jack of many but master of none.

    Henry, thank you.

  5. #5
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    If I had the STL, I could give Sculptor a try.

  6. #6
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    Dan, that would be great. Its 13M if you don't mind me jamming up your email. Please don't laugh at my terrible modeling skills.

  7. #7
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    Oscar, was your blender pattern a 3D pattern?
    When doing the bas relief, did you get two images a mask and a gray scale, then using photoshop or gimp merge those two images?
    I looked at the grayscale you posted and it was very flat, like you squished the 3d pattern before using the bass relief. If you like send me the 3d blender file and I can make the bass relief for you and send it back to you. eddie at lambswoodworking.com
    Using Designer 1.187, STL importer, Center line, conforming vectors, scanning probe/PE, and the ROCK chuck.

    Eddie





  8. #8
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    Eddie,

    Sent you the blender file.

    Yes, I use the gray scale and mask images. I am a Corel user. I don't know but I have been unable to learn how to use the photoshop layers since I learned masks first in Corel back in my early twenties.

    The problem I have with this project is I built the model in blender version 2.7 but only have the bas relief plug in for version 2.6. The two versions do not play well together. 2.7 was a major update to the software. Maybe with your magic you can do better than I did. I am not good with 2d conversions to patterns. This model is so deep that I just couldn't get a lot of detail from it when ported as an stl.

    Thanks for looking. The model itself is pretty bad (mesh is terrible) but visually (picture wise) it looks good. So good candidate for 2d conversion.

    Oscar

  9. #9
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    Ok, lets try: bergerud (at) shaw.ca

  10. #10
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    Dan,

    Thanks again. Realized I sent the wrong file first. Second email has the stl I meant to send. Sorry for any confusion and the spam.

    Regards,
    Oscar

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