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  1. #1
    Join Date
    Sep 2012
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    panama city beach,fl
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    Default 3rd party software

    I have been looking at the 3-d software everything from Blender, aspire, paint, Gimp and others, and you think there is a learning curve to the carvewright try some of the other programs that is out there, it's over whelming you might have to go to college for 6 yrs. to get a master degree or spend the next 10 yrs. learning on your own what program would be the easiest for a novice to start on ?

  2. #2
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    The best for me is Moi3D.com. Good price and the learning curve ain't that bad. You should give it a try!
    Suzanne

  3. #3
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    And may I add that YES, patience and time are of the essence. No matter which software you use, you have to give it time to learn and repeat (like I did) all the tutorials until you feel comfortable and try something on your own with each technique you learn.

    Quote Originally Posted by zan29 View Post
    The best for me is Moi3D.com. Good price and the learning curve ain't that bad. You should give it a try!
    Suzanne

  4. #4
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    Superior CO
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    Aokweld,

    Start learning Blender is my advice and get an account on digital tutors...and from there it's just practice practice practice...heads/portraits are going to take a long time to learn and get good at, not impossible by any means just going to take a lot of practice.
    John

    High Quality 3d Clip Art
    www.CarveMore.com


  5. #5
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    Sep 2009
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    Goodman, Missouri
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    Start off with MoI3d, it is more of a graphics drawing program, yet it can do organic modeling once you are good enough with it. Then download blender, and watch the videos, Blender is free. Also download sculptris, again it is free. Once you get the hang of these three, then if you are still interested get aspire. There is a large learning curve in any of these items, with MoI3d being the easiest to learn. Aspire seemed easy too when I run the demo, but I had already been into modeling and sculpting so I believe that made it easier to pick up. Good luck and the only advise I will give, is stick with it for the learning curve will stop most from going very far into modeling. Course many think all you have to do is place an image in the software and BAM, you have a pattern.
    Using Designer 1.187, STL importer, Center line, conforming vectors, scanning probe/PE, and the ROCK chuck.

    Eddie





  6. #6
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    Sep 2012
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    I have the moi3d trial downloaded and it does seem the easiest, I'll try it for the 30 day period. maybe I'll learn something thanks guys & gals for the comments.

  7. #7
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    AOK, try these tutorials at http://www.cncmodelclub.com/tutorials-cnc-patterns/ and look for more on youtube.com
    The website has about 4 nice videos on MoI3d all done by jpaluck. Fact is if you contact him you will get 10% off the software if you decide to buy it.
    Using Designer 1.187, STL importer, Center line, conforming vectors, scanning probe/PE, and the ROCK chuck.

    Eddie





  8. #8
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    Last edited by eelamb; 12-29-2014 at 11:47 AM.
    Using Designer 1.187, STL importer, Center line, conforming vectors, scanning probe/PE, and the ROCK chuck.

    Eddie





  9. #9
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    I have all the sites that you suggested on my favorites list I'm going to try to get started learn this... Thanks Ed... I had asked Dan if there was a next step above senior member you... know... like... master senior member.... lol

  10. #10
    Join Date
    Sep 2009
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    AOK, just look at Al's post count, I believe he has the most post, but to answer your question, Not that I know of.
    Using Designer 1.187, STL importer, Center line, conforming vectors, scanning probe/PE, and the ROCK chuck.

    Eddie





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