I'm having a problem with some of my carvings. The edge of the carve areas are getting "pecked" by the bit on the pass or two before it actually plunges into the wood (see pics). Almost looks like it is trying to feather the edge of the carved areas although the feather setting is set to zero. The confusing part of it is that when I carve the exact same image in reverse (with the letters sticking out) it looks great. Both carvings were done using the exact same image, highest carve quality, bit optimization at best, and zero feather. I also notice that when the reverse of the image is carved, it still takes some wood out of the high areas so that the tops of the letters are actually a bit lower than the original wood surface. I am wondering if these two things are a result of the Y-axis being slightly out of calibration. Or is it something completely different? Any ideas? Thanks, Craig