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Thread: 3D Graphics

  1. #1
    Join Date
    Nov 2008
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    Ladoga, Indiana
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    69

    Default 3D Graphics

    I want to learn how to do 3D graphics. I really don't want to put out a massive amount of money on software that is hard to use. Can anyone recommend some software that is easy to use for a beginner. Or can someone point me to some software and let me know why they would recommend that particular software? If anyone is close to Indiana and would give me some classes that would be really great. Thanks Tom

  2. #2
    Join Date
    Nov 2008
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    Ladoga, Indiana
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    Default

    Might I also say that even if you are not close to Indiana I would not be opposed to making a road trip.

  3. Default

    I have a web site with information on a free Graphic Design Program and tutorials on how to use it.

    you will find it here: http://www.patternhelp.com

    Alan



  4. #4
    Join Date
    Sep 2009
    Location
    Goodman, Missouri
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    2,922

    Default

    Alan, very nice website, and nice work on your tutorials.

    Signman9999, Alan has been working with the members on the forum to create these tutorials, and has done a great job on them. Using Alan's tutorials you will be able to create many great patterns, without learning 3D design software or how 3D's are created using quads or sculpting. I suggest following along with Alan and see if this is for you. Alan's method is a a great place to start the learning process.
    Using Designer 1.187, STL importer, Center line, conforming vectors, scanning probe/PE, and the ROCK chuck.

    Eddie





  5. #5
    Join Date
    Dec 2007
    Location
    Superior CO
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    1,182

    Default

    Hi,

    The word easy and 3d really do not go together. There is going to be a learning curve with any package you choose. That being said, the good news you do not have dump a lot of money. I am assuming you are looking to make carving/cnc type models.

    There two ways you can about this. One is a polygon modelor, the other is nurbs modelor. Polygons, you can do everything - hard surface models, highly organic shapes likes faces, characters, leaves etc.

    Packages like 3ds max and maya get really expensive 3K range because besides modeling yyou get high quality rendering ( not needed for cnc models) and animation ( not needed). The next would be modo and cinema 4d both very nice modelors and rendering and animation. I recently broke down for modo however I got into 3d for more than cnc models..very addicting hobby. These are all polygon modelors. The other package I use a lot is nurbs based which is MOI3d..very simple as far as 3d goes to learn..mostly for hard surface type models..but you can export as stl and go right into CW designer.

    The other package I would highly recomend is blender. It's free and they recently re-did their user interface. Blender has everything Max and Maya has and again it's free and open source. Other really good thing about it is it has a very active user forum and their are a TON of tutorials all over the net. The issue with learing specifically for cnc gets hard because there is little info on how to model in relief..ie 2.5d. But once you learn the basics of modeling it is easily applied to cnc models. Start with simple models to learn the basics and go from there. The frustrating part with all these packages there are SO MANY options and there are SEVERAL ways of doing something to achieve the exact same result and all are considered the right way of doing it.

    I also subscribed to digital tutors..40 a month..but VERY good videos...I watch a lot of maya modeling tutorials and adapt them to silo or modo. Silo from nevercenter is a great poly modelor..like 150 bucks..no render no animation..all modeling.

    Also check out the cnc artguild there are a few of us in there swapping modeling how to's from time to time http://cutscarvesandcolors.ning.com/ and jason is trying to put together some webinars on it.

    Hope that helps
    John

    High Quality 3d Clip Art
    www.CarveMore.com


  6. #6
    Join Date
    Feb 2007
    Location
    Orange County, California
    Posts
    384

    Default

    I use Solidworks in my job. And would love to figure out how to use my models in Carevwright. But if I can learn this software that might be even better. Thank you for the heads up and tutorials.
    Experience is a doorway -- Not a final goal.

  7. #7
    Join Date
    Feb 2007
    Location
    Orange County, California
    Posts
    384

    Default

    Does anyone know anything about Google 3D Sketchup (link below)? I was thinking about checking it out. But if anyone here knows the good or BAD and can save time. I would really apreciate it.

    http://sketchup.google.com/download/

    Thanks
    Dave
    Experience is a doorway -- Not a final goal.

  8. #8
    Join Date
    Aug 2009
    Location
    Whidbey Island, WA
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    2,250

    Default

    I love and use google sketchup all the time... in fact, most of the models I have been posting recently are originally from sketchup. It is free, easy to use, widely used, and did I mention free? I don't just use it for 3d modeling for the CW, but also use it for designing ww'ing projects.

    Lawrence

  9. #9
    Join Date
    Aug 2010
    Location
    Lancaster, PA
    Posts
    79

    Default

    Ropdoc, I have limited experience with SW but have the STL importer. With that tool its easy to import 3D models into Designer for carving. I just did a 3D revolved and contoured base that I imported than added text and carved objects onto the revolve. Quite powerful with impressive results. IMHO, SW is quite useful for use with the CW. Joe
    Plea of Insanity for Addiction to ol' H-D Sporters

  10. #10
    Join Date
    Nov 2008
    Location
    Ladoga, Indiana
    Posts
    69

    Default

    All. Thank you for the reply's. I will definitely check all of these out. Sorry I did not respond back yesterday but was a little busy since my daughter and son-in-law flew in from Germany. OH YEAH. They will be here for 2 weeks so I might not get to them all now but rest assured that I will. Thank you all

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