Michael T
Happy Carving!
╔═══ Links to Patterns & Resources for CompuCarve™ & CarveWright™ ═══╗
I was not able to play with this artwork as I am still using 1.153.....
I see the Guitar closed path. If you wanted to be able to flip this, all you would need to do is create a carve region from the area and then outline it... Delete the carve region and first line drying. Keep the outline and assign a bit to it and you can rotate or flip it.
AL
Favorite Saying.... "It's ALL About the Brass Roller"..... And "Use MASKING TAPE" for board skipping in the X or breaking bits.
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And if you save that AL,
you can make a Flippable Pattern
Last edited by Kenm810; 07-16-2010 at 01:15 PM.
Ken
Ver 1.182 on XL Pro plus Ver 1.164 and 1.175 on Windows 7 Ultimate
It Never Fails * Till * You Say It Never Fails
Hi AL,
That doesn't work (I'm using 1.164 if that has anything to do with it). I saw you posted something similar the other day (http://forum.carvewright.com/showthr...114#post135114) - didn't work for me then either, unless I'm missing something!
Can you post a simple MPC where that procedure works for you?
(BTW, saving as a pattern WILL work, of course.)
Last edited by mtylerfl; 07-16-2010 at 04:30 PM.
Michael T
Happy Carving!
╔═══ Links to Patterns & Resources for CompuCarve™ & CarveWright™ ═══╗
We looked at the problem. The flipping problem is a limitation of our current constraint engine. The constraint engine does a number of things but in this case, it is mainly keeping the arc centers the equal distances from arc end points. Since there are so many arcs it probably makes a bad assumption, doesn't come up with a solution that is good enough, and gives up.
By setting the radius you are basically giving the system an additional hint, which allows it to get a good answer. In other cases where you have lots of constraints you may actually need to remove some to get it to solve.
Chris Morlier
CarveWright