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Thread: Project Mandolin

  1. #11
    Join Date
    Dec 2007
    Location
    Superior CO
    Posts
    1,182

    Default

    Tight lookn model LG
    John

    High Quality 3d Clip Art
    www.CarveMore.com


  2. #12
    Join Date
    Oct 2009
    Location
    Ohio
    Posts
    1,691

    Default

    LG, you are so good with your work, you amaze every time you post something, thanks for sharing.....

    CJ

  3. #13

    Default

    very nice. I have had the instrument goal in mind since I bought the machine 8 months ago, but life happens (I had a 6 month old when I bought it and we have since added another bun to the oven and moved to a new house [ie-new workshop that needs A LOT of work])

  4. #14
    Join Date
    May 2007
    Location
    robertsdale alabama
    Posts
    1,044

    Default i noticed the ref pic in the lower left

    corner with what looks like a grid. do you use the grid and estimate or trace over top of the pic?
    my patterns are at www.upillar.com do a search for "ptn"

    email for patterns: patternmaster@live.com

  5. #15

    Default

    Tim,
    yes, it's best to use some reference photos if you can, layout your mesh first and fit it over the photo, also I use a mandolin to pull the measurements.
    I add around .185" extra to the y dimensions in Designer for a finished 10" wide.

    regarding the grid I do not use that much and try to tune it out. but I like to use the measure tool once i have a ballpark shape in the works.

    Lyle,
    I am using Lightwave's modeler but any 3D program that will let you model solids surfaces will work.
    Last edited by liquidguitars; 04-27-2010 at 02:16 AM.

  6. #16

    Default

    Tim,
    here is a better photo of the background image.



    To get the object scale i use LW measure tool on the model measuring x,y z until I get the correct size. then i scale the backdrop image to it .

    once saved into Designer STL. I adjust the programs world scale to match LW about 40% bigger as a rule.

    Note: Camera lens can have a lot of distortion and it difficult to get a image with out distortion. Use a long angle lens if you have it.
    Last edited by liquidguitars; 05-01-2010 at 02:23 PM.

  7. #17

    Default Neck time

    Images of the neck in 3D..



    I loaded the neck object from LW into the STL program then scaled the object to size.



    Then I turn the neck to the side



    cut the neck in the center

    Last edited by liquidguitars; 05-03-2010 at 10:49 AM.

  8. #18

    Default

    then I cut the ear off






    Here is how i arange the neck to carve..


  9. #19
    Join Date
    Mar 2007
    Location
    Ohio
    Posts
    1,109

    Default

    Very nice Brandon!

    Thanks again for sharing!

    Ron
    To order the "Made in USA" Rock Chuck, and other custom tools and accessories I make for your CarveWright, see my website by clicking here -> http://www.cw-parts.com
    See a quick video of the new Rock Chuck in action here!
    Read up on QC Removal for stubborn chucks here
    See the Rock install video here
    You can also visit here for discussion content.
    Email me by clicking here

  10. #20
    Join Date
    Dec 2006
    Location
    Brunswick, GA
    Posts
    8,123

    Default

    Thanks LG, for sharing the process you use. Very interesting and informative to all! Cool to see the step-by-step pics!
    Michael T
    Happy Carving!


    ═══ Links to Patterns & Resources for CompuCarve™ & CarveWright™ ═══

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