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Thread: Blender STL Output Help

  1. #1
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    Default Blender STL Output Help

    To the talented folks on this forum,

    Before I spend a lot of time trying to figure out why my Blender STL files are all stopping with "corrupt file" errors in my STL Importer, thought I'd make sure that the Blender file design is compatible with STL Importer? Anyone had luck with getting Blender STLs into STL Importer (or is it a no)? If yes, would like some guidance on the basic steps to save from the completed wire mesh screen (files sizes are huge on a real simple 2 unit high exrtrude, so don't know if that is what's causing the problem). Trying not to invest any more money in 3D software, so if this doesn't work, I'm willing to try and learn (free) MeshLab (if that works better).

    Thanx,
    Dan

    PS I did a forum search on Blender and didn't get very much info - sorry it this subject has been asked and answered before.

  2. Default Blender STL output help

    "Blessed are the cracked, for they shall let in the light."
    ~Groucho Marx~

  3. #3
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    Default

    Quote Originally Posted by twiceretired View Post
    This URL returns an Sorry no matches found message.

  4. #4
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    Quote Originally Posted by mostlycold View Post
    This URL returns an Sorry no matches found message.
    Try this one...

    http://forum.carvewright.com/showthr...blender&page=3

    Basically if you just save the stl from blender.. load it to meshlab and then just save again from meshla the stl importer should read it fine.

    Doug Fletcher

  5. Default Blender STL Output Help

    Quote Originally Posted by mostlycold View Post
    This URL returns an Sorry no matches found message.
    Sorry bout that, it seams that search dosen't return the same url every time. I did another search and went to the same place and the numbers at the end of the url changed, thus we can't get there from hear. I did a search for "Blender STL" with the quotes. My guess is that we shouldn't post the search results, but what we searched for instead, another little quirk in our forum.
    "Blessed are the cracked, for they shall let in the light."
    ~Groucho Marx~

  6. #6
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    Superior CO
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    Default

    I tried to play around with blender with a simple cube and export as an stl. Yep see what you mean it wont open in the stl importer. I tried to open it in MAYA SILO and AC 3d. In ac 3d it comes up as a wire shaded frame but you cant edit anything. I opened the file in meshcam...it came up just fine. I would think it has to be some setting in blender. I dont have much experience with blender but if you put a post on their forum I am sure someone will help you. Or mabey somone here like HT or LG with more 3d modelling experience. I am sure its a simple setting but the interface to blender is nightmare to me...LOL
    John

    High Quality 3d Clip Art
    www.CarveMore.com


  7. #7
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    Default Thanx

    Quote Originally Posted by jpaluck View Post
    I tried to play around with blender with a simple cube and export as an stl. Yep see what you mean it wont open in the stl importer. I tried to open it in MAYA SILO and AC 3d. In ac 3d it comes up as a wire shaded frame but you cant edit anything. I opened the file in meshcam...it came up just fine. I would think it has to be some setting in blender. I dont have much experience with blender but if you put a post on their forum I am sure someone will help you. Or mabey somone here like HT or LG with more 3d modelling experience. I am sure its a simple setting but the interface to blender is nightmare to me...LOL
    dbfletchers suggestion to open in MeshLab (also free) and then resave worked just fine.

    Thanx again,
    Dan

  8. Default Mesh Lab

    is what I use to do all of my file conversion .... I have never had a problem with the import into STL Importer.

  9. #9
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    Quote Originally Posted by LittleRedWoodshop View Post
    is what I use to do all of my file conversion .... I have never had a problem with the import into STL Importer.
    Jason what Dan is talking about I believe if you model something in blender from scratch then import it from blender you stl not recognized or corrupted in stl importer. I ftake a file off the net bring it into blender then export as an stl it works fine. The prob lies within how blender exports stl files
    John

    High Quality 3d Clip Art
    www.CarveMore.com


  10. #10
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    Quote Originally Posted by jpaluck View Post
    Jason what Dan is talking about I believe if you model something in blender from scratch then import it from blender you stl not recognized or corrupted in stl importer. I ftake a file off the net bring it into blender then export as an stl it works fine. The prob lies within how blender exports stl files
    John,

    You are correct. I am making my own wire mesh designs from scratch in Blender. This requires opening and resaving in MeshLab to allow STL Importer to open the files. I did a really quick extrude on something that resembles a bowl, resaved the file, and opened in STL Importer. To my amazement, it looks like cutting the 3/4 inch high ring segments works like a charm (although I haven't figured out how to set the wall thickness yet). Beyond the wood working implications of a process that can out perform a RingMaster unit, lies the possibility of getting really creative constructing glass kiln molds from Kaiserboard (lost wax molds also) for my wife. Now if I could just get the machine to work more than once in a row! :>)

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