I do but it is complicated and I have to relearn it whenever I use it! I have been using Sculptor for creating bas relief since it is very user friendly.
Type: Posts; User: bergerud; Keyword(s):
I do but it is complicated and I have to relearn it whenever I use it! I have been using Sculptor for creating bas relief since it is very user friendly.
Just grey scale height maps to carve. (Bas relief would be nice, but I do not think Shadermap has a way to do that.)
Thanks, I did find the upgrade button. I have yet to figure out how to create displacement maps from 3D.
Another thing which could really be interesting is to create normal map pictures of real...
It seems to be free for non-commercial use. (I tried to pay the $34 to upgrade but could not find a way to do it.)
I have not yet had a chance to play with it.