Looks sharp Oscar
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Looks sharp Oscar
Thanks gents. I'll have to finish it early next week. My main computer just went down. My backup does not have designer on it and I am out of computer registrations. I'll have to call tomorrow and get my old computer de-registered.
I finally noticed my computer was overheating this weeked (it shut itself off). I thought it was the cpu cooler but after replacing it, the cpu was still running really hot (100-110C). I downloaded a cpu monitor program and it showed the cpu was configured in a way that it was running at 100%. Reduced cpu performance to normal and presto the cpu is back to 35C. So have no idea how long my computer was running hot. Probably shaved a year or two off the computer. Oh well.
But on the good side I no longer have to de-register my old computers. :)
Here is the version of the pattern that I finally ended at. Hopefully it is of use to someone.
Added the bas relief image for general use.
I have not carved this so please use your CW and wood working know how. If there are issues and I can fix let me know.
P.S.
For fun added some materials and rendered the scene.
Idea is to use a clock insert for the center. Size the pattern so the inner circle can be cutout and be able to fit the clock insert.
Great one Oscar, love it!
Thank you. Hopefully of use to someone.
Blender 2.82 is now out. For cnc pattern building:
They added a few brushes on the sculpting area.
They added some cloth physics options. They added internal pressure and spring physics. Great for making balloons and stuffed cushion stuff.
They added custom profiles for bevels. Great option for custom baseboards and chair rails or decorative borders.
A bunch of other stuff that really doesn't help for pattern building.
C17 Globemaster depth map renders.
M911 Heavy Equipment Transporter.
Wife wanted me to turn some wood mushrooms after seeing them on a YouTube channel so finally made myself go make one these. I've been eyeing them for a while. Only decent plywood I had was some 3/4 oak plywood so the chuck will be a little thick.
Blender can do precision work but it is something you have to diligently do step by step. Since it is art software it will allow you do pretty much anything without constraints. For precision work you need constraint. So in Blender it is extra work to ensure you are doing thing exactly. Not my strong suite. :)
Lol. Eye balling is generally good enough if you have a good eye... Where are my glasses?
Though I didn't use these, instructions have been previously posted on how to make these.
https://forum.carvewright.com/showth...ight=longworth
Steve also generously shared his version.
https://forum.carvewright.com/showth...ight=longworth
If anyone wants a copy of mine let me know and I'll upload it. It has a 9 inch diameter. I still haven't tested it yet so main reason for not throwing it up here. It is cold and blustery and my garage is cold and blustery so wood working will have to wait until this weekend. It will be 70 degrees and beautiful in East Texas.
Success. Though way too heavy. I will have to remake this at some point in the future with thinner stock.
Not sure if anyone is still learning blender for cnc patterns but made a quick video on how I made the bamboo frame pattern.
The video is pretty bad since I have pretty much forgotten how to use all the video tools I have since its been so long since I played with them but hopefully it gives enough info on how to do it.
It is a short 5 minutes which is all it takes to make the model. For real.
https://www.youtube.com/watch?v=q260Ijz9a08
Folks,
Hope everyone is staying safe and making plenty of sawdust.
I enter a weekly 3d modeling art challenge to help with my modeling and speed. This week I made a simple promotional advert for the new scifi plane. Enclosed is a depth map image of the model I made. Not perfect but may be of use in a young boy's room or toy box.
Threw in my submission as a bonus. :)
Oscar
Boy, that is sharp!!! Nice job Oscar!!!
Nice work, Oscar!
Thanks gents. :)
That was a fun modeling session.
Some hard surface modeling practice. Like always, I had a hard time getting a good STL format pattern from the model due to its long length and thin surfaces but got an okay (not great) pattern from a depth map image. I have no plans to carve this but maybe of use to someone.
Bonus added a render image for your Photoshopping fun.
Viking and Spartan helmets. Both fantastical with no bearing to historical findings.
Playing around with adding displacement to the material and not the geometry. It is essentially virtual detail that is being translated as imperfections with depth that can be carved. If I ported the models as STL they would be clean since the actual geometry was not touched. Interesting technique with a lot of potential though limited to depth map grey scale renders.
A practice piece working radial symmetry pattern procedures (5 min pattern).
For any new folks just import as an image file into designer.
Still super busy with school but had a moment to do one of my 5-10 minute models. Getting my workflow down on these type of models.
Hopefully someone can use it for a fun carving.
Once again, very nice Oscar. Glad to see someone lurking around here. Seems most have gone the Facebook way. I am not a fan of what all goes with Facebook, so I hang around here. Hate seeing this forum dissolving.
Ditto
Rick H
Hey guys. Same here. Not a fan of Facebook.
Going back to school at my age has been a ton of fun but it probably takes me longer to pick up all the new stuff so most of my time has been dedicated to homework. Four more months and I'll be done with this program so will probably go back hard at making patterns for the depot and hopefully fun stuff for the forum.
Still trying to figure out what is next after school.
Yes the Facebook group has grown in popularity and use for asking questions and showing off ones work. Don't let the platform keep you away. You no not need to get caught up in all of the other crap that goes on there as you can block it out and just be involved in the Carveaholics group.
I/we do still refer people back to here for lots of help topics and better information.
A fast, fun pattern I made a week or two ago. Didn't know what I was going to do with it so deciding to share.
Hope someone finds it useful. :)
Great job again Oscar, also glad to see someone else stopping in here.
Mugs! Thanks. I lurk at least every few days but its been a ghost town. I've been super busy and haven't done much woodworking which doesn't help.
Hope everyone is doing well out there.
Parametric designs are fun and super fast (once you know your software and the techniques to make them, which there are several) for cool aesthetic abstracts. Nothing too crazy but once carved they can be sliced and hung on a wall for a really cool look.
Just some doodling in 3d and radial array modifier.
Quick little pattern for your carving pleasure.
As an idea starter it could be used to make a fun accent border molding for a special area.
Like the rosette, would make nice accent trim for a cabinet or built in book case.
Thx for the pics, Rick
Rick,
Thanks.
For any new folks.
These are grey scale depth map image patterns. Double click on the image thumbnail to open the original image file and download to where you can find it.
In the designer software go to: File > Import > Import Image File > Go to where you saved the file and select
Happy carving. :)
Oscar
Another quick little rosette. Tribal tattoo rosette of a chaos symbol.
Again, great work Oscar, these are awesome and even better you share them with all the folks here.
Thanks. Tomorrow is my last day of school.
What pattern should I make for a celebration?
Michael,
Those are awesome suggestions. I'll see what I can come up with this afternoon.
R/Oscar
I'm in class so don't have all the files I need to make these 3d models into patterns but this is what I made. ;)
Patterns to follow this afternoon. Hopefully they port well.
Sometimes a pattern just flows.
The patterns came out better than I thought they would. Third picture is what the patterns look like after importing with designer.
Absolutely wonderful work, Oscar! Fantastic models!