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deron
04-13-2019, 06:49 PM
I am trying to design a family coat of arms into a pine board and once I get what I am looking for I will use Red Oak for the final cut. I am loosing a lot of detail and there is a lot of chipout. Is pine too soft for what I am trying to do or is there too much detail for Carvewright? I set the Bit Optimization to "Best". I have tried many different depths and heights and it still looks like crap...any ideas? I am having other issues but one at a time. Thanks in advance

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fwharris
04-13-2019, 08:27 PM
Pine can chip out as it is a softer wood but it is a good choice for debugging/refining a pattern before doing the final carve. If design elements are set to deep with higher parts that can lead to chip out. Having the height lower and adding draft will help prevent this. I find that oak with a lot of grain will mask/hide the detail in carvings.

Are you trying to convert this from am image? If so you will need to edit the image to smooth out the rough areas. CarveWright has a great tutorial on images for patterns.. http://support.carvewright.com/what-makes-a-good-graphic-image-to-import/

mtylerfl
04-14-2019, 01:56 PM
The CarveWright CNC is capable of carving the exact same detail as ANY other CNC. I have two CW CNC’s and a ShopBot CNC (which costs over ten times more than a single CW). There is no difference in detail quality when carving 3D relief models.

The problem is the “model” itself. It is from a very low quality graphic, with far too much variance in the picture to be able to produce a nice carving. You might get a decent result carved as a shallow relief Lithophane (carved from 1/4” thick Corian with backlighting.

For a wood carving, this particular kind of graphic really needs to be made into a “real” model, rather than just carving a picture of it directly.

deron
04-19-2019, 04:01 PM
Thanks guys I will try a cleaner model I will let you know how it goes.