View Full Version : were to start

06-05-2013, 08:44 AM
I'm asking for help on this question, I've owned the carvewright for 8 months now and I feel that I have the general knowlege of what the buttons are for, but what is it that you need to start looking at to understand what to do when learning the buttons I would think that it would be like school going through the 1st to the 12th grade and I want to learn I'm on the 1st grade step waitng for the door to open and I can't get in......lol

06-05-2013, 08:49 AM
I forgot to add that I have all the software for the carvewright, designer, vector, 2d and 3d,and the keyhole.

06-05-2013, 10:38 AM
i found Lawence's web site and thats a start is ther any others to look at?

Rob Mulgrew
06-05-2013, 10:43 AM
I keep Askbuds site bookmarked. Theres alot to learn there http://www2.wcoil.com/~nharbison/cw-askbud%20downloads.htm

06-05-2013, 10:54 AM
I have owned mine since March. I feel the same way. I am looking forward to fastrack my educational progress with the Conference coming up next week. I am counting the days!!! See everyone there.


06-05-2013, 11:03 AM
I'm counting the days too and there are WAY TOO FEW! (Freak out stage!)